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xSmoking

xSmoking - The Most Advanced Smoking & Vaping System for FiveM

A complete next-generation smoking experience designed for serious roleplay servers. xSmoking brings every smoking mechanic into one polished, fully-synced system - cigarettes with a real drag-and-hold mechanic, six-flavor vapes with a battery that can overheat and explode, joints with a full high effect, cut-and-heat cigars, water-cooled bongs, and a placeable hookah that up to four players can share from one set of hoses. On top of that: a 3D vape mod bench, smoke rings and hearts, a passing system, and a trick-load prank that pops on a random drag.

Built from the ground up for QBCore, QBox and ESX with full auto-detection across inventories, targets, textui and notify systems, plus a high-performance, multiplayer-synced architecture.

FEATURES

  • Ships as two resources - xSmoking (core system) and xSmoking-props (custom streamed vape & hookah models)

  • Cigarette system with a real drag-and-hold mechanic, coughing when a drag is held too long, and dropped butts left on the ground

  • Cigarettes move between three positions - hand, mouth and ear - with full custom animations

  • Cigarette pack item (default 20) that dispenses and depletes one cigarette at a time

  • Full vape system with six configurable flavors, each a separate inventory item with its own cloud color

  • Separate liquid and battery gauges per vape, both drained by drawing and idle use

  • Vape battery malfunction system - chaining puffs or running near-empty builds heat, warns the player, and can overheat and explode with configurable damage

  • Three switchable vape sound modes (Normal, Car, Bubble) with configurable volume

  • Weed / joint system with a full high effect - screen filter, woozy drunk walk and munchies that wear off over time, all configurable

  • Cigar system - cut the cap with a cutter, puff without inhaling, manage rising heat, and relight before it goes out

  • Cigar overheat mechanic - harsh puffs, faster burn and a queasy screen when held too long

  • Bong system - fill the water, pack the bowl, pull to fill the chamber and clear it for a hit

  • Dirty bong water mechanic - hits get harsher and smoke thins as the water fouls, requiring a refill

  • Placeable hookah prop with a heating coal, staling water and a packed tobacco bowl on independent timers

  • Shared hookah hoses for up to four players at once, with a hose range that snaps back if you walk too far

  • Configurable hookah placement limits (per-player and server-wide) and auto-despawn when the coal and bowl die out

  • 3D Vape Mod Bench - open in a clean UI panel or a full 3D camera scene, switchable or lockable per server

  • Liquid and battery refill mods that top up and recharge the held vape

  • Color coil mod to recolor the exhale cloud

  • Smooth filter mod that lets you draw longer before coughing

  • Cloud chaser mod for noticeably bigger exhale clouds

  • Car and bubble sound-chip mods that change the vape sound

  • Mod durability system - every attachment wears out over a set number of puffs and drops off

  • Smoke tricks - blow smoke rings and hearts by holding to charge and releasing, with longer drags blowing more rings

  • Trick keybinds usable both on foot and while seated in a vehicle

  • Random-chance smoke rings and hearts on normal exhales for natural variety

  • Passing system - share a lit cigarette, joint or hookah hose with nearby players via target or keybind

  • Trick-load prank system - secretly rig a cigarette, joint or cigar that pops on a random drag with configurable damage

  • Full multiplayer sync - nearby players see your smoke and hear your vape within a configurable radius

  • Framework-ready stress and hunger hooks - each drag can calm stress and curb hunger

  • Coughing and stamina-drain systems across every smoke type

  • Configurable, repositionable HUD status card for the active smoke

  • Fully rebindable keys through native FiveM Key Bindings

  • Configurable in-game shops with peds, blips, categorized tabs and per-item pricing

  • Flexible shop interaction via target or a floating [E] prompt, paid from cash or bank per shop

  • Framework auto-detect supporting QBCore, QBox and ESX

  • Inventory auto-detect for ox, qb, qs, ps, codem, origen and tgiann with configurable item image path

  • Target auto-detect for ox_target, qb-target, qtarget, bt-target and tgiann-target

  • TextUI and notify auto-detect across ox_lib, qb, codem, okok, mythic, t-notify, wasabi and native

  • Multi-language locale system - English, Türkçe, Deutsch, Español and Français included, easy to add more

  • Custom streamed props for every vape part and the hookah, with dedicated ytyp files

  • Open config, framework, locale and shared item files with escrow_ignore for easy customization

  • High-performance, fully optimized architecture

  • Built by CodeM under the BLVCK design line - Rockstar / CFX.re Verified asset creator with 8,000+ servers running CodeM scripts

Frameworks: ESX, QBCore, QBox
SubscriptionTiers: Platinum,Diamond
Related: 5667664
Documentation: https://codem.gitbook.io/codem-documentation/x-series/essentials/xsmoking