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Tested on 4–5 servers across multiple frameworks with 100+ concurrent players
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mCatchy

Catchy - A Full Creature-Collecting Game Inside Your FiveM Phone

The most ambitious phone app ever built for FiveM. Catchy turns Los Santos into a living creature-collecting world - players wander the map, discover Catchies spawning around them in real time, catch them with capsules, evolve and upgrade them, and battle other players in a fully server-authoritative PvP arena. Everything runs inside the in-game phone as a custom app.

48 unique hand-crafted creatures across 8 elements, element zones and biomes, daily and weekly quests, lifetime achievements, a full C-Coin market economy, timed boosters, catch stations and a server-wide leaderboard - all backed by a deterministic spawn engine that shows every player the exact same world without a single periodic server broadcast.

FEATURES


Runs as a custom app inside your existing phone with automatic detection - codem-phone, lb-phone, gksphone, 17mov Phone, cylex phone and Y-Series / Y-Flip

  • Live map with Catchies spawning all across Los Santos in real time

  • Deterministic grid spawn engine - every player independently generates the identical world, with zero periodic server broadcasts and minimal network cost

  • 48 unique Catchies - 8 elements (Fire, Water, Earth, Air, Electric, Light, Metal, Shadow) with 6 hand-designed creatures each

  • Four rarity tiers (Common, Uncommon, Rare, Legendary) with fully configurable spawn weights and XP rewards

  • Four capsule types with per-rarity catch odds - better capsules mean better chances on rarer creatures

  • Random stat rolls on every catch - each Catchy gets unique ATK, DEF and HP values

  • Server-side distance validation on every catch attempt - full anti-cheat protection

  • Configurable vehicle catching rules with a per-model whitelist (bicycles, quads and more)

  • Element zones and biomes - mountain, desert, sea, forest, swamp, city and default, each boosting its own element's spawn rate

  • Legendary biome locking - legendaries only appear in the biome their element belongs to

  • Built-in in-game zone builder - draw custom polygon zones with commands and paste the output straight into config

  • Full PvP Battle Arena with real-time lobbies, challengeable directly from the phone

  • Best-of-3 sequential team battles - pick 3 fighters and watch the fight stream tick by tick

  • Element counter system across all 8 elements with configurable damage buff and debuff multipliers

  • Active skills for Tier 3 fighters - true damage that pierces defense entirely, with cooldown control

  • Defend / Block mechanic - one shield per match that cancels an incoming enemy skill

  • Fully server-authoritative combat - every tick is simulated on the server, impossible to manipulate

  • Disconnect protection with a paused overlay and automatic win-by-default

  • Evolution system - grow your Catchies through three tiers with major stat scaling

  • Upgrade CL (Combat Rating) - atomically spend eggs and SR potions to permanently strengthen a Catchy

  • Skill level system - unlocks at Tier 3, then scales up to Level 3 through CL milestones

  • Transfer system with bulk transfer support - convert duplicate Catchies into eggs

  • Catchy Food healing - restore your fighters to full HP between battles

  • In-app C-Coin market with capsules, food, boosters, potions and currency packs

  • Timed buff system - boosters activate a duration-based effect that stacks and extends itself

  • 20+ configurable Catch Stations on the map with cooldown-gated XP and item rewards

  • Configurable level curve with random XP and item rewards on every level-up

  • Daily and weekly quest system with per-element catch quests and configurable reset times

  • Lifetime achievement system - badges for catches, levels, transfers, battles, species discovery and full element collection

  • Global leaderboard with Level, Catches and Arena rankings, showing your own rank even outside the Top 10

  • Species discovery tracking - a full collection dex per player

  • Framework auto-support for QBCore, QBox, ESX and Standalone

  • Multi-language locale system - English and Türkçe included, easy to add more

  • Fully open config files (config, catchys, locales, framework modules) left escrow-free for complete customization

  • Optimized SQL schema with atomic transactions and duplicate-key protection

  • Stunning custom artwork for every creature, item and UI element

  • Full GitBook documentation covering every config block

  • Built by CodeM a Rockstar / CFX.re Verified asset creator with 8,000+ servers running CodeM scripts

Frameworks: ESX, QBCore, QBox, Standalone
SubscriptionTiers: Diamond
Documentation:

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