Supreme Banking
CodeM Supreme Banking - A complete multi-bank economy for FiveM roleplay servers
Supreme Banking replaces your bank with a full banking economy. Every bank is its own business with its own fees, limits, cards, savings and loans - players open accounts, carry PIN-protected cards, write cheques, borrow against their credit score, rent safe boxes and even buy ATMs that earn them money. Built from the ground up by CodeM for serious roleplay servers that want a living economy.
FEATURES
- 5 interface layouts - Classic, Wide desk, Icon rail, Showcase and Bento, with an accent colour per bank (players can pick their own look)
- ATM screen drawn on the machine itself - card insertion, 4 digit PIN keypad and cash animations from the slot
- Graphics pack safe ATMs - falls back to a flat screen automatically when NVE, QuantV or similar packs replace the ATM texture
- Ctrl+K command palette - run actions from plain text, search accounts and transactions, interest and loan calculators, 12 built-in help answers
- Ctrl+Z undo - take back card freezes, removed contacts and removed safe box members within 5 seconds
- 3 separate banks - Fleeca, Maze Bank and Pacific Standard, each with its own IBAN prefix, opening fee, transfer fee, ATM fee, daily limits and max balance (add as many banks as you want)
- Per-bank offers - each bank picks which card tiers, savings tiers and loan plans it sells, plus loan APR and safe box rent perks
- 8 branches ready - 7 Fleeca and the Pacific Standard main branch, with teller ped and blips
- Opening hours - always open by default, or on game or real time (configurable, default 7:00 - 22:00), synced with codem-dynamicweather, qb-weathersync, qbx_weathersync or Renewed-Weathersync
- Inter-bank transfers - extra fee and daily cap (default +0.5%, $5,000,000 a day)
- Account types - personal, savings, shared and company accounts, with one main account that the framework and other scripts see
- Shared accounts - up to 5 members (default) with 4 roles (owner, manager, member, viewer), per-permission rights and a daily spending limit per member
- Account and withdraw levels - players buy up to 5 accounts (default $100,000 / $500,000) and up to $5,000,000 daily withdraw (default $50,000 / $250,000)
- Transfers - by IBAN, saved contacts or nearby players, with messages and per-bank fees (default 0.5% / 0.3% / 0.1%)
- Offline payments - money sent to offline players waits and lands when they log in
- Printed receipts and monthly statements - bank_receipt items (default $25 / $100) with totals, the 5 biggest payments and every move
- 4 card tiers - Standard, Gold, Platinum and Black with issue fees, recurring fees (every 30 days), daily limits, free ATM use and up to 100% off transfer fees
- Card security - 4 digit PIN (3 wrong tries lock it for 300 seconds), freeze, replace, own daily limit, ATM cash toggle and "only I can use it" so stolen cards are useless
- Card pictures per bank, tier and account type - 40 item images included
- Card payments for other scripts - ChargeCard export lets shops take a card payment
- Player-owned ATMs - 104 map ATMs for sale (default $250,000), owners earn 50% of the ATM fee plus their own surcharge (max 3%)
- ATM Map - live map to browse, buy, collect earnings and sell back (default 50% back), up to 2 ATMs per player
- ATM scanner - finds ATM props inside MLOs and puts them on sale automatically
- Cheques - 10-page chequebooks (default $250), bearer or named cheques, 7 day expiry, cashed at a branch or any ATM
- Bouncing cheques - the money leaves only when cashed and the cheque bounces if it is gone, lost books and cheques can be cancelled
- 3 loan plans - Personal ($5,000 - $250,000, 12% APR), Secured ($5,000 - $1,500,000, 8.5% APR) and Business ($100,000 - $5,000,000, 10% APR, job required)
- Credit score - 300 to 850 with 6 bands that move the APR from +3% to -3%, raised by on-time payments, lowered by late payments and defaults
- Loan rules - income check over 7 days, 6 hour grace, 10% penalty every 12 hours, default after 3 missed instalments, 25% interest refund on early payoff
- Fair loan clock - instalments stand still while the borrower is offline or the server is down
- Car as security - secured loans take a player-owned car (up to 70% of its value), a defaulted loan moves the car to the bank until the debt is paid
- 4 savings tiers - Basic, Growth, Vault and Elite (0.05% to 1.5% per period) paid on the lowest balance, with payout and deposit caps
- Active-player interest - savings pay only players who were online 60 minutes in each period (configurable)
- Savings goals - up to 3 goals per player with round-ups
- Standing orders - up to 5 repeating payments per account, pause after 3 failures, can pay loan instalments
- Safe boxes - rentable bank stashes in 2 sizes (10 slots $2,500 / 30 slots $7,500 a week), 3 day grace before lock, shareable with 3 people, open at any branch of the same bank
- Company vaults - job vaults with grade-based access, daily withdraw caps and a named activity log for the boss
- Invoices - pay invoices straight from the bank through codem-lib billing, companies see what is still owed to them
- Government tax vault - every bank fee can flow into one job's vault or be split between jobs by share
- Wealth tax - optional tax on balances above a line (default 0.5% above $1,000,000, every Monday)
- Admin panel - /bankadmin from anywhere with Overview, Players, Transactions, Loans, Branches & ATMs, Admin log and Settings tabs
- Economy overview - money created vs removed per day, biggest accounts, loans running, late and defaulted, frozen accounts and open cheques
- Admin actions - adjust balances, freeze accounts, set credit scores, freeze or cancel cards, cancel cheques, write off loans, manage safe boxes
- Live settings - fees, interest, loans, credit score, cards, cheques, ATM owners, tax, colours and language changed in game, saved over the config with one-click "Back to config"
- In-game creator - place and move branches and ATMs in the world without editing files
- Admin access through codem-lib admin check or the command ace
- Discord logs - transfers, deposits, withdrawals, big moves (default $250,000+), loan defaults and admin actions, webhook links never reach players
- 8 languages - English, German, Spanish, French, Italian, Polish, Portuguese and Turkish, add your own with the banklocale console command
- Drop-in compatibility - answers qb-banking, qb-management and Renewed-Banking exports, imports qb-banking job, gang and shared accounts on first start
- Works with 21 boss menu and banking scripts for company money - including okokBanking, qs-banking, wasabi_banking, Renewed-Banking, vms_bossmenu and esx_addonaccount
- Inventory support - ox_inventory, qb-inventory, ps-inventory, lj-inventory, codem-inventory, tgiann-inventory and ESX database items
- Framework support - QBox, QBCore and ESX through codem-lib
- Developer API - server exports, client export, 5 events and a balance change hook that can block any move
- 33 database tables created and updated automatically - no SQL import needed
- Escrow ignored - all config files, locales and framework bridges
- Full documentation on GitBook
- Built by CodeM - Rockstar / CFX.re Verified asset creator with 8,000+ servers running CodeM scripts
Frameworks: QBox, QBCore, ESX
Documentation:https://codem.gitbook.io/codem-documentation/supreme-series/essentials/banking
Verified: yes
SubscriptionTiers:Diamond